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Kristen Stewart Hanging W/ Taylor Swift?

Kristen Stewart and a girlfriend visited Taylor Swift‘s Beverly Hills home and ‘spent all day’ there yesterday, reports Us Weekly. Rob and Kristen are currently taking a break from their relationship. Although Taylor and Kristen are close friends, Taylor may have been helping her with the breakup since she has a lot of experience.

Also, listen to Taylor’s new interview. She said that she doesn’t leave her place unless she’s okay with dealing with the fan and paparazzi attention. Unlike Justin Bieber and Vanessa Hudgens who fake dislike paparazzi attention while having them on speed dial.

http://24.media.tumblr.com/a87544260f20fe35e784147dc0f34493/tumblr_mn6cdm8Veq1ri94ugo1_400.gif

Joe Jonas COFFEE BREAK + SITUPS

Joe working out under! OUCH. + Joe & cutie boop!

 Joe Jonas COFFEE BREAK + SITUPS
 Joe Jonas COFFEE BREAK + SITUPS

Queen Miley VERSACE CELINE STUDIO

‘Ashtrays & Heartbreaks’ music video will premire on VEVO this week!

 Queen Miley VERSACE CELINE STUDIO

 Queen Miley VERSACE CELINE STUDIO
 Queen Miley VERSACE CELINE STUDIO

Selena Goddess MACBOOK MAGICAL

International music icon Selena Gomez arriving at Heathrow Airport from on a flight from Las Vegas on May 21, 2013 in London, England. Selena carried her Macbook through the airport. Photos: FameFlynet.

 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL

 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL
 Selena Goddess MACBOOK MAGICAL

Tegra Tuesday Giveaway: AT&T HTC One X+!

Do you have a hankering to own a HTC One X+? Then step right up as TechnoBuffalo is giving one away!

Tegra Tuesdays are back! Thanks to our friends at NVIDIA, TechnoBuffalo is teaming up with them for a series of giveaways called Tegra Tuesday. Every Tuesday we’ll be starting a new giveaway that will run for one week where you have a chance to win a device powered by a Tegra chip. This week we’re back with a HTC One X+!

And, remember, just as you can with all Tegra-powered devices, you can hit up TegraZone for all sorts of entertainment that is optimized for your device.

This giveaway is open to anyone in the world! So long as you have an address we can mail a package to, you’re good to go! To enter, all you need to do is leave one (1) comment per day on this post through 11:59 PM PST on Tuesday, May 28, 2013. More than one comment per day will result in disqualification. The comment can be about anything. We do ask, however, that you login with either Facebook or Twitter so we have a way of communicating with you should you win.

Please note: This One X+ is an AT&T model. If you live outside of the United States and win this device you will need to have it unlocked for it to work in your region.

To recap:

  1. Contest runs through 11:59 PM PST on Tuesday, May 28, 2013.
  2. Limit of one (1) comment/entry per day.
  3. Only comments on this post count towards entering the contest.
  4. The winner will be chosen at random from the comments by entering the final number of comments into Random.org and choosing them randomly.

Remember, the contest closes at 11:59 PM PST on Tuesday, May 28, 2013.

Good luck, and here’s hoping you win!

If you don’t win this week, don’t fret! This is the latest of several Tegra Tuesday giveaways. Check the TechnoBuffalo Giveaways page each week to see what that week’s prize will be.

[via technobuffalo]

Oklahoma Reporter Breaks Down, Cries on Camera at Tornado Scene

After a horrific tornado tore through the Oklahoma City area on Monday, killing 24 people and injuring 233, with the casualty toll likely to rise.

The loss of life and catastrophic level of destruction in Moore, Okla., brought countless people to tears – TV reporter Lance West among them.

7fb68  reporter cries at oklahoma tornado scene Oklahoma Reporter Breaks Down, Cries on Camera at Tornado Scene
Reporter Cries at Oklahoma Tornado Scene

West, a reporter for KFOR, was in Moore and confirmed on live TV that there were children inside Plaza Towers Elementary School when the Oklahoma tornado hit.

West lamented the massive damage and “absolute chaos” in Moore.

“I’ve never seen anything like this in my 18 years covering tornadoes in Oklahoma City. This is without question the most horrific … I’ve never seen …”

He then trailed off, and for very good reason, broke down.

[via thehollywoodgossip]

Microsoft’s Bold OS Approach

557a7  xbox3os0521 610 Microsoft’s Bold OS Approach

Do you consume your entertainment while juggling multiple screens? Microsoft knows the era of multitasking is here, and it’s designed the Xbox One to fully support that mindset.

“What you realize when you’re thinking about the next-generation console is that you have to wrap your head around the next-generation gamer,” says Boyd Multerer, Xbox director of development. “And the next-generation gamer is not necessarily the gamer I was when I was first getting into gaming. There are real differences and real changes that have happened…. It’s been eight years since we started building the last one.”

In the intervening years since the Xbox 360 was released, mobile devices have shifted from being a novelty for the hardest of the hardcore nerds to something that most people can’t imagine living without. We live in the age of apps and services, where the ability to tweak and choose what information you get and how it’s delivered is taken for granted. People are increasingly becoming adept at multitasking. And their attention spans are shorter.

Microsoft sees the Xbox One as a games-and-entertainment device, a hub where users gather to consume their favorite movies, TV shows and – most importantly for a lot of us – games. According to Multerer, the old way of dealing with console architecture is simply outmoded. The solution that Microsoft came up with was to have three operating systems running simultaneously.

“There are three virtual machines running on this box,” Multerer says. “There’s a host, there’s a shared one, and there’s an exclusive one. The host’s job is to set the other two up and manage resources between them. The shared side effectively is created and boots when you turn the box on, and it stays alive until you turn the box off. It kind of makes sense when you think about PCs, but this is really new for consoles.”

Multerer says that under the current Xbox 360 architecture, getting games and apps to run requires a complex juggling act. When you load a game, you’re essentially rebooting the entire system. “It’s kind of exaggerated to the point where in a lot of games when you’re switching between levels, every time you switch levels the box reboots into the next level,” he says. The new shared side is designed with persistence in mind.

“[T]his is the place where I can run code and the game developer can run code that is alive the entire time the box is on,” he says. “Games can come and go, but now I can have apps, which can be written by the game developer, can be written by us, or written by third parties, that are running the entire time and watching what’s happening on the box. 

“The exclusive side gets the majority of the resources of the box. This is for games. This is built just like a traditional console would be built. With these apps or games, they bring their own operating system, this thing gets torn down and rebuilt every time you change a game, so the game has its environment, it’s exactly what the environment expects, it’s got exactly the amount of RAM it expects, it is very predictable. The key word is predictability. It knows exactly what it’s going to get so they can optimize the resources and they can optimize the graphics and the textures and the models and the audio to fit this box and get the best possible looking game that they possibly can. This operating system is very thin, it just does what the games need because anything more we put in there would take away from the resources we could give those games. It pretty much sits right on top of the hardware. The host is here to guarantee the boundaries between these guys.”

Since apps get their own dedicated resources, and games get their own, Microsoft says the transition between the two is seamless – and can actually overlap. Players can send and take Skype calls from anywhere, for instance, without having to quit out or go through a laborious launching sequence. 

 

Visit our Xbox Reveal Headquarters for complete coverage of today's news. 

 Microsoft’s Bold OS Approach